Opened 8 years ago

Last modified 7 years ago

#80 implemented enhancement

Add Toggle Topographical Overlay

Reported by: ZeosPantera Owned by:
Priority: minor Component: Anteworld / Outerra tech demo
Version: Keywords: map topography
Cc: Graphics card series: undefined
Driver version: Operating system: undefined


With a similar look that the Debug "N" key works there should be a feature like a map overlays able to be applied to the actual ground to help determine gradients and the highest and lowest ground in visual range.

For the game implementation we can chock this up to the future tech glasses that give us our UI.

I think color variation for height differences. And perhaps even text markers like (4500m) on the main increment lines.

Change History (1)

comment:1 Changed 7 years ago by cameni

  • Status changed from new to implemented

We've got these contour modes for some time, though I'm not sure we showed them:

They can be toggled with alt+n (with debug keys enabled)

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